Craig Springett
Compositing & Lighting | Technical Artist
Background
Creating since 2015 in various media and environments, and working in various programming languages and many creative applications to design and edit work.
Utilising my training as a 3D generalist and game developer, I’m firing on all cylinders in real-time virtual production as a stage operator, with experience in compositing and lighting- my primary motive is to make great looking images!